5–9.12.2016
︎GAP GAME
︎GAP GAME
Gap Game
GAP GAME aims at confronting methods, points of views and cultures.
While wandering about a district, while roaming the city, students will take notes of their journey and draw a map out of it. They will notice hollow places, spaces, empty places… These might be 5 sqcm, other 50 sqm wide. The students will choose of these « gaps », or maybe a series of gaps which look alike, and they will imagine a play area. It could be a play area for children, or for adults, a playground, in relationship with its surroundings, insitu interaction. Let’s create, let’s install and let’s play!
We invite to visit websites concerning workshops, where all actions, ideas and photos are fully presented.
Zapraszamy na strony www, dedykowane warsztatom, zawierające pełny opis działań artystycznych i projektowych, a także galerie zdjęć.
5 grudnia 2016 byliśmy świadkami kolejnej odsłony międzynarodowych warsztatów projektowych GAPGAME realizowanych przez Wydział Architektury Wnętrz. I tym razem z naszym wydziałem współpracowały dwie szkoły: ITAD (Institute of Technology, Art and Design of Suzhou, China) oraz DSAA (Superior Degree of Applied Arts of Le Corbusier High School, France).
20 teams in situ
3 universities designing
3 cities playing
Joining the game:
• China and the Institute of Technology, Art and Design of Suzhou
• France and the In Situ LAB of Design Department Le Corbusier High School of Strasbourg
• Poland and the Interior Design University of the Academy of Fine Arts of Cracow